Switch Exclusive Shin Megami Tensei V Has Already Sold Over 800k Copies Worldwide
Atlus thanks fans for their backing
One of the RPG features on the Switch, and in every day last year, was Shin Megami Tensei V by Atlus. It showed up on Nintendo's framework during the activity pressed month of November and was lauded as a "cutting edge magnum opus" in our own special survey here on Nintendo Life.
It appears to be the game has looked solid so far as deals - with Atlus uncovering the game has effectively sold over 800k duplicates worldwide and expressing gratitude toward fans for their backing.
"Cheerful New Year! In November 2021, Shin Megami Tensei V was at the same time around the world, and it got off to a decent beginning, selling over 800k duplicates altogether. Thank you kindly for your backing."
As indicated by the latest Sega Sammy Management Meeting 2021, which occurred on the fourteenth of December, parent organization Sega is extremely happy with the worldwide deals of SMT V up until this point. Interestingly, it took Shin Megami Tensei IV two years to accomplish simply 600k deals (much obliged, Persona Central).
Have you added to the deals of Shin Megami Tensei V on the Nintendo Switch? Tell us down beneath.
Shin Megami Tensei V Review
It's been a long time coming for Shin Megami Tensei V. The series' most recent mainline entry was released for the 3DS nearly eight years ago, and the most recent home console entry was released ten years prior. Shin Megami Tensei V was also one of the first titles announced for the Nintendo Switch, arriving just months after the machine was unveiled to the general public.
As a result of all the excitement over the years, there are a lot of expectations. It was never in doubt that Atlus would devote the attention it deserved to its release, but the question was always whether it would be good enough to live up to the expectations set by its predecessors. Fortunately, such worries are unfounded — Megami Shinsuke
It was never any doubt that Atlus would devote the attention it deserved to this release, but the question has always been whether it would be good enough to surpass its predecessors' high standards. Fortunately, such reservations are unfounded: Shin Megami Tensei V is the best entry in the series to date, and it represents a significant achievement for a cherished franchise.
Shin Megami Tensei V is made abundantly obvious right away that it is every bit as 'heavy' as its predecessors. Things appear to be normal at first as you follow your character through a usual school day, but the announcement at the conclusion of the day has an ominous tone to it, advising kids to travel home in pairs. People have been going missing, and there have been stories of violent attacks throughout Tokyo, but no one seems to know what is going on.
Then, in practically the blink of an eye, Tokyo is gone.
Your character is imprisoned in a sand-swept hellscape strewn with the collapsing wreckage of skyscrapers and streets in its place. Strange demonic and angelic monsters prowl these wastelands, and there isn't a single human in sight.
The world has already ended, and you are alone, but that soon changes when you meet Aogami, an entity who combines with you and transforms you into Nahobino. With this increased strength, you embark on a long journey to both discover what happened to the planet and to battle a slew of angels and demons along the way.
The plot is one that must be experienced to be fully appreciated, and we won't ruin your enjoyment by giving anything away here, but suffice to say, Shin Megami Tensei V is a riveting tale. This is a plot that is still marked by the heavy philosophical and moral ponderings that have characterized prior editions, but Atlus has wisely chosen to make this a more character-driven storyline than many previous games.
The game's main shopkeeper, for example, is Gustave, a memorable green-skinned ghoul. Gustave is a pleasant individual. He appears to be truly interested in assisting you in your quest. But he also comes across as the type of guy who likes to microwave butterflies in his spare time, and his insane giggles as you sell him another couple bottles of Pepsi are both scary and endearing.
Don't get me wrong: this isn't a frivolous story, but exploring the wastes in solitude feels more purposeful now that you've been given more solid reasons to care about the story. You have more defined aims and objectives for moving the plot along, and the characters you meet are more engaging than the primarily one-dimensional idealogues who inhabited previous episodes.
Although the tale isn't as plain or approachable as, say, Persona 5 or Xenoblade Chronicles 2, we believe Atlus has created a well-balanced story with this installment. Shin Megami Tensei V's world is intriguing in a way that the previous installments were not, and it's a compliment to the writers that they were able to do so without sacrificing the quality of the story.
The setting of Shin Megami Tensei V is intriguing in a way that the previous installments were not, and it's a testament to the writers that they were able to do so while maintaining the series' grim edge.